1 0 Tag Archives: digital games research
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Workshop Learning From Games

I am organizing a workshop together with Marinka Copier on December 19, which we have entitled Learning From Games. You can find the call for participation here.
What we would like to do in this workshop is explore this new field and investigate what organisations can learn from the design of virtual gaming worlds and the emerging types of behavior in and around these games. It will be an exchange of ideas as well as setting some goals for research in 2008.
With participants coming from the game design field (Utrecht School of the Arts) as well as business (IBM, Ordina and Nyenrode Business Universiteit), it promises to be an interesting exchange. More about this later.
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DiGRA conference

I received an invitation today to present at the poster session of this year’s DiGRA conference to be held in Tokyo this September, based on a paper I submitted in February (about virtual worlds as a tool for knowledge transfer). I’ll receive additional reviewer feedback shortly, so I don’t know exactly what they liked and didn’t like about my submission. More about that later.

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Off to Finland

I am off to Finland next week to present a paper at the Gamers in Society seminar, organized by the University of Tampere Hypermedia Laboratory‘s Game Research Lab. I submitted a paper about the possibilities I see for virtual worlds as a tool for knowledge transfer (more or less along the lines of an earlier post here, but a bit more refined). It will be interesting to get feedback on my ideas from some of the bright minds in the digital games research community, such as T.L. Taylor, Daniel Pargman and Frans Mäyrä. A bit intimidating as well, I must admit.

I will post my presentation and some impressions of the seminar in the course of next week.

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